Our brand, Metasports, holds multiple gaming content IPs within the group. As a business, our goal with these IPS is to nurture, scale, and earn from them.
Yes, we are still an agency—more importantly we have core agency function at the CORE OPS LEVEL “Backbone”, generates revenue from our own IPs’ (e.g. LSL, SEAesport) content and from brands we get the rights to represent (e.g. we’re an accredited agency of Echo).
We call the collective list and database of content we can sell as our “Inventory”
We also support our inventory/IPs, through our production services/engine
IPs (standing for intellectual properties) are the brands that are consumer and fan facing. These are the brands gaming audiences interact with, while Metasports is primarily a business-2-business (B2B) brand. Examples of our IPs are:
As Metasports have different control/involvement for different IPs, there are 3 guiding tiers of our involvement:
The “Content Engine” is an internal term we use to refer to the collective functions of content production by teams in the Metasports ecosystem.
We believe that having content production within the team or as close as possible is a powerful part of creating great content for our IPs or clients. Some of the specific teams and corresponding content:
We refer to the Content Engine as a “layer”, because its a large collective function that sits at a different ‘layer’ to power the crucial content of the IPs